Embark Studios has officially deployed Update 2.1.0 for ARC Raiders, bringing a massive wave of balance tweaks, quality-of-life additions, and key bug fixes to the Rust Belt. Headlining this patch is the rollout of the highly anticipated PvE Toggle Beta Test, along with the arrival of the stylish Carrion Set in the shop.
Whether you are braving the dangerous surface solo or gearing up with a squad, optimizing your gear loadout and inventory management is essential. Players looking to skip the grind and stay ahead of high-level encounters can Buy ARC Raiders Items to secure top-tier components, essential research resources, and powerful weaponry.
PvE Toggle Beta Test Launches Topside
The highlight of Update 2.1.0 is the temporary PvE Toggle Beta Test, running from October 13 to October 20. Responding to community demand, Embark Studios is giving Raiders the opportunity to test out dedicated PvE-focused gameplay options.
Player feedback during this week-long trial, combined with internal match metrics, will determine whether the PvE toggle becomes a permanent fixture in future updates.
Key Item & Crafting Adjustments
Update 2.1.0 introduces crucial balance shifts for movement abilities and item research prerequisites. Notably, stamina-restoring consumables can no longer be used while the Sprinting on Fumes penalty cooldown is active, restoring the risk-vs-reward dynamic intended for the skill.
In addition, research prerequisites for grip fittings have been corrected to streamline workbench crafting paths.
Item / Upgrade | Key Feature / Change | Crafting / Research Prerequisite |
|---|---|---|
Mobile-Fire Grip Fittings | Corrected research requirement node | Now requires Skulker Targeters (Fixed from Skulker Drivers) |
Stamina Consumables | Removed exploitation during Sprinting on Fumes | Blocked during ability penalty cooldown |
Grappling Hook & Tether | 0 Durability handling update | Now transition to Broken state instead of being destroyed |
Zenith Outfit | Cosmetic outfit toggle fix | Automatically granted after completing the 5th Expedition |
Complete Traversal Overhaul: Grappling Hook Refinement
Traversal across rugged terrain like Pendola Pass feels substantially smoother following Update 2.1.0. The Grappling Hook received comprehensive physics and tethering fixes to eliminate clunky drops and unexpected line breaks:
Ledge & Roof Vaulting: Auto-vaulting at the top of rope climbs and ledges now triggers far more reliably.
Dynamic Geometry: The Grappling Hook rope now naturally wraps around structural geometry while in flight.
Moving Object Stability: Fixed tether detachment bugs when grappling onto fast-moving environment objects, such as the Ballistic Gondola.
Downed Penalty Changes: Grappling Hooks and Tether Launchers now properly disconnect when a player is downed by fall damage.
Essential ARC Raiders Items & Fixes Breakdown
To help you get a quick overview of how Update 2.1.0 affects various game systems, here is a detailed breakdown of the technical and gameplay improvements implemented across different areas:
Gameplay Category | Update Focus | Summary of Changes |
|---|---|---|
ARC Machinery | Frigate & Machine Combat | Frigate hatches inflict burning damage over time upon opening; fixed collision issues on cargo drops. |
Skill Tree | Character Skills | Broad Shoulders and Field Repair now activate correctly without requiring game restarts. |
Audio Feedback | Combat & Navigation | Reduced outdoor footstep volume; added clear audio/visual indicators when landing melee weak point hits. |
UI & Compass | Map Navigation | Extended Gondola marker distance on compass from 120m to 175m; added weapon stencil rarity display. |
Environment | Pendola Pass & Maps | Corrected terrain gaps, night lighting visibility, and fixed extraction bugs on the Gondola. |
Gear Up for Your Next Expedition
As Embark Studios continues to refine match balance and test new modes like the PvE toggle, having the right loadout ready for deployment is crucial. Stocking up on essential ARC Raiders Items—such as high-tier weapon attachments, crafting blueprints, and survival consumables—ensures that every surface raid turns into a successful extraction.