ARC Raiders Bobcat Guide: Crafting Costs, Upgrade Materials, and Resource Priorities

The Bobcat brings a straightforward proposition to ARC Raiders: rapid automatic fire in exchange for limited precision. This Epic submachine gun uses Light Ammo and carries a “Very Weak” ARC armor penetration rating, making accuracy, engagement distance, and resource management central to getting value from it. Its progression is equally important: upgrades improve handling and durability rather than increasing its listed damage per shot.

For players researching Buy ARC Raiders Items, the useful starting point is not a shopping list—it is understanding which materials unlock the weapon, which improve it, and which keep it operational.

Bobcat Stats: High Fire Rate, Low Accuracy, and Limited Armor Penetration

The Bobcat’s identity rests on its fully automatic firing mode and high fire rate. Its low-accuracy description and weak ARC armor penetration suggest a close-range role rather than a precision or armor-breaking assignment. Dexerto’s database reflects that distinction by placing it in A-tier for PvP but C-tier for PvE; those rankings are editorial assessments, not official performance guarantees.

AttributeListed Value
Weapon categorySubmachine gun
RarityEpic
AmmunitionLight Ammo
Firing modeFully automatic
ARC armor penetrationVery Weak
Damage6
Fire rate66.7
Range44
Agility73.1
Weight7 kg

The values above are database attributes, not independently measured real-world units. In particular, the fire-rate figure should not be read as “66.7 rounds per second,” nor should the range rating automatically be treated as meters.

There is also a source discrepancy worth checking before planning a build: Dexerto lists a 30-round magazine, while ARDB lists 20 rounds. Without a verified current in-game reading, neither figure should be presented as universally definitive.

How to Craft Bobcat I: Blueprint, Gunsmith Level, and Ingredients

Crafting the base weapon requires the Bobcat Blueprint and Gunsmith Level 3. The ingredient recipe is listed consistently by two independent item databases.

RequirementQuantity or LevelRole
Bobcat BlueprintRequiredCrafting unlock
GunsmithLevel 3Required crafting station
Magnetic Accelerator1Crafting ingredient
Light Gun Parts3Crafting ingredient
Exodus Modules2Crafting ingredient
Output1 Bobcat IBase weapon

These requirements make the initial craft a different resource problem from later upgrades. Magnetic Accelerators and Exodus Modules belong to the base recipe, while Advanced Mechanical Components become central once the weapon enters its upgrade and maintenance cycle. Light Gun Parts connect both stages.

Dexerto also lists the Bobcat as unavailable from traders. Treat that as a database listing rather than a guarantee that every future event or update will preserve the same acquisition rules.

Bobcat I to IV: Upgrade Costs and What Actually Improves

The most important progression detail is that the Bobcat’s listed damage stays at 6 across all four levels. Upgrades instead reduce maximum shot dispersion, horizontal recoil, and reload time while increasing durability. In practical terms, the investment targets consistency and handling rather than higher damage per bullet.

Each upgrade below consumes the preceding weapon and the additional materials shown. All three upgrade steps list Gunsmith Level 1 as their station requirement.

UpgradeAdditional MaterialsMaximum Shot Dispersion Reduction*Horizontal Recoil Reduction*Reload Time Reduction*Resulting Durability
I → II2 Advanced Mechanical Components + 1 Light Gun Parts15%15%13%110
II → III2 Advanced Mechanical Components + 3 Light Gun Parts30%30%26%120
III → IV2 Advanced Mechanical Components + 3 Light Gun Parts45%45%40%130

*These are the cumulative bonuses listed for each resulting tier, not additional percentages to add together. The table follows Dexerto’s progression data.

Total Materials for a Fresh Bobcat IV

Combining the base recipe with all three upgrade steps gives the following planning budget:

MaterialInitial CraftAll Upgrades CombinedTotal
Magnetic Accelerator101
Exodus Modules202
Light Gun Parts3710
Advanced Mechanical Components066

This total covers crafting and upgrades only. It excludes repairs, ammunition, attachments, and replacement weapons, and assumes the blueprint and required crafting access are already available. Totals are calculated from the published recipes.

Repair Costs: Keep Maintenance Materials Separate

A completed Bobcat IV is not the end of the material commitment. Repairing the weapon consumes the same two resources used throughout its upgrade path: Advanced Mechanical Components and Light Gun Parts.

Weapon LevelListed Repair MaterialsListed Durability Restored
Bobcat I2 Advanced Mechanical Components + 2 Light Gun Parts+50
Bobcat II3 Advanced Mechanical Components + 3 Light Gun Parts+55
Bobcat III4 Advanced Mechanical Components + 4 Light Gun Parts+60
Bobcat IV5 Advanced Mechanical Components + 4 Light Gun Parts+65

These are listed repair entries, not a claim that every repair restores the weapon from empty to full durability.

The budgeting implication is straightforward: spending every component on upgrades leaves no reserve for the next repair. A practical resource plan should therefore separate progression materials from maintenance stock.

Sell, Recycle, or Salvage? Understand What You Recover

The Bobcat’s listed sale value rises with its upgrade level, from 13,000 at Level I to 27,000 at Level IV. Recycling and Topside salvaging serve a different purpose: recovering crafting materials rather than retaining the weapon’s full listed sale value.

Weapon LevelListed Sell ValueRecycling in Raider DenSalvaging Topside
Bobcat I13,0002 Advanced Mechanical Components + 2 Light Gun Parts2 Light Gun Parts
Bobcat II17,0003 Advanced Mechanical Components + 3 Light Gun Parts3 Light Gun Parts

These lower-tier outputs are useful because they show the distinction clearly: Raider Den recycling returns both component types, while Topside salvaging returns Light Gun Parts.

For higher-tier weapons, the available databases disagree. Dexerto lists only four Advanced Mechanical Components for recycling Bobcat III, while another database also lists four Light Gun Parts. Bobcat IV Topside salvage is likewise listed as either four or five Light Gun Parts. Check the in-game output preview before dismantling an upgraded weapon.

Recycling should not automatically be treated as the most profitable option. ARDB values Bobcat I’s recycled materials at 4,900 against a listed weapon value of 13,000. That makes recycling a materials-recovery decision, not a way to preserve the weapon’s full sale value.

Buy ARC Raiders Items: Build a Materials List Before Comparing Offers

The Bobcat’s crafting chain provides a useful framework for players searching for “ARC Raiders Items Coins” or comparing options associated with EZBUFF: separate weapon access, upgrades, and upkeep before evaluating any offer.

Your ObjectiveWhat to Verify First
Craft your first BobcatBlueprint access, Gunsmith Level 3, and the complete base recipe
Upgrade an existing BobcatCurrent weapon tier and materials for the next step
Maintain a Bobcat IVRepair reserve of Advanced Mechanical Components and Light Gun Parts
Recover resources from a spareIn-game sale value, recycling preview, and salvage output

The item relationships in this checklist come from the published crafting, upgrade, repair, and recovery data. It does not establish any third-party seller’s inventory, delivery method, pricing, or authorization.

“ARC Raiders Items Coins” is a search phrase, not a Bobcat crafting ingredient. Likewise, mentioning EZBUFF does not verify that it currently offers the Bobcat, its blueprint, or the necessary components.

Is the Bobcat Worth Upgrading?

The clearest reason to invest in the Bobcat is better handling: its listed progression reduces dispersion, horizontal recoil, and reload time without raising base damage. That makes the upgrade path relevant to players who already like the weapon’s rapid-fire style and want more consistent control. Its very weak ARC armor penetration remains an important limitation, however, rather than something the listed upgrades remove.

For resource planning, the central distinction is between obtaining the weapon and sustaining it. A fresh Bobcat IV requires one Magnetic Accelerator, two Exodus Modules, ten Light Gun Parts, and six Advanced Mechanical Components across its craft-and-upgrade chain—but keeping it in service requires a separate maintenance budget.