ARC Raiders Bobcat Guide: Crafting Costs, Upgrade Materials, and Resource Priorities
The Bobcat brings a straightforward proposition to ARC Raiders: rapid automatic fire in exchange for limited precision. This Epic submachine gun uses Light Ammo and carries a “Very Weak” ARC armor penetration rating, making accuracy, engagement distance, and resource management central to getting value from it. Its progression is equally important: upgrades improve handling and durability rather than increasing its listed damage per shot.
For players researching Buy ARC Raiders Items, the useful starting point is not a shopping list—it is understanding which materials unlock the weapon, which improve it, and which keep it operational.
Bobcat Stats: High Fire Rate, Low Accuracy, and Limited Armor Penetration
The Bobcat’s identity rests on its fully automatic firing mode and high fire rate. Its low-accuracy description and weak ARC armor penetration suggest a close-range role rather than a precision or armor-breaking assignment. Dexerto’s database reflects that distinction by placing it in A-tier for PvP but C-tier for PvE; those rankings are editorial assessments, not official performance guarantees.
| Attribute | Listed Value |
|---|---|
| Weapon category | Submachine gun |
| Rarity | Epic |
| Ammunition | Light Ammo |
| Firing mode | Fully automatic |
| ARC armor penetration | Very Weak |
| Damage | 6 |
| Fire rate | 66.7 |
| Range | 44 |
| Agility | 73.1 |
| Weight | 7 kg |
The values above are database attributes, not independently measured real-world units. In particular, the fire-rate figure should not be read as “66.7 rounds per second,” nor should the range rating automatically be treated as meters.
There is also a source discrepancy worth checking before planning a build: Dexerto lists a 30-round magazine, while ARDB lists 20 rounds. Without a verified current in-game reading, neither figure should be presented as universally definitive.
How to Craft Bobcat I: Blueprint, Gunsmith Level, and Ingredients
Crafting the base weapon requires the Bobcat Blueprint and Gunsmith Level 3. The ingredient recipe is listed consistently by two independent item databases.
| Requirement | Quantity or Level | Role |
|---|---|---|
| Bobcat Blueprint | Required | Crafting unlock |
| Gunsmith | Level 3 | Required crafting station |
| Magnetic Accelerator | 1 | Crafting ingredient |
| Light Gun Parts | 3 | Crafting ingredient |
| Exodus Modules | 2 | Crafting ingredient |
| Output | 1 Bobcat I | Base weapon |
These requirements make the initial craft a different resource problem from later upgrades. Magnetic Accelerators and Exodus Modules belong to the base recipe, while Advanced Mechanical Components become central once the weapon enters its upgrade and maintenance cycle. Light Gun Parts connect both stages.
Dexerto also lists the Bobcat as unavailable from traders. Treat that as a database listing rather than a guarantee that every future event or update will preserve the same acquisition rules.
Bobcat I to IV: Upgrade Costs and What Actually Improves
The most important progression detail is that the Bobcat’s listed damage stays at 6 across all four levels. Upgrades instead reduce maximum shot dispersion, horizontal recoil, and reload time while increasing durability. In practical terms, the investment targets consistency and handling rather than higher damage per bullet.
Each upgrade below consumes the preceding weapon and the additional materials shown. All three upgrade steps list Gunsmith Level 1 as their station requirement.
| Upgrade | Additional Materials | Maximum Shot Dispersion Reduction* | Horizontal Recoil Reduction* | Reload Time Reduction* | Resulting Durability |
|---|---|---|---|---|---|
| I → II | 2 Advanced Mechanical Components + 1 Light Gun Parts | 15% | 15% | 13% | 110 |
| II → III | 2 Advanced Mechanical Components + 3 Light Gun Parts | 30% | 30% | 26% | 120 |
| III → IV | 2 Advanced Mechanical Components + 3 Light Gun Parts | 45% | 45% | 40% | 130 |
*These are the cumulative bonuses listed for each resulting tier, not additional percentages to add together. The table follows Dexerto’s progression data.
Total Materials for a Fresh Bobcat IV
Combining the base recipe with all three upgrade steps gives the following planning budget:
| Material | Initial Craft | All Upgrades Combined | Total |
|---|---|---|---|
| Magnetic Accelerator | 1 | 0 | 1 |
| Exodus Modules | 2 | 0 | 2 |
| Light Gun Parts | 3 | 7 | 10 |
| Advanced Mechanical Components | 0 | 6 | 6 |
This total covers crafting and upgrades only. It excludes repairs, ammunition, attachments, and replacement weapons, and assumes the blueprint and required crafting access are already available. Totals are calculated from the published recipes.
Repair Costs: Keep Maintenance Materials Separate
A completed Bobcat IV is not the end of the material commitment. Repairing the weapon consumes the same two resources used throughout its upgrade path: Advanced Mechanical Components and Light Gun Parts.
| Weapon Level | Listed Repair Materials | Listed Durability Restored |
|---|---|---|
| Bobcat I | 2 Advanced Mechanical Components + 2 Light Gun Parts | +50 |
| Bobcat II | 3 Advanced Mechanical Components + 3 Light Gun Parts | +55 |
| Bobcat III | 4 Advanced Mechanical Components + 4 Light Gun Parts | +60 |
| Bobcat IV | 5 Advanced Mechanical Components + 4 Light Gun Parts | +65 |
These are listed repair entries, not a claim that every repair restores the weapon from empty to full durability.
The budgeting implication is straightforward: spending every component on upgrades leaves no reserve for the next repair. A practical resource plan should therefore separate progression materials from maintenance stock.
Sell, Recycle, or Salvage? Understand What You Recover
The Bobcat’s listed sale value rises with its upgrade level, from 13,000 at Level I to 27,000 at Level IV. Recycling and Topside salvaging serve a different purpose: recovering crafting materials rather than retaining the weapon’s full listed sale value.
| Weapon Level | Listed Sell Value | Recycling in Raider Den | Salvaging Topside |
|---|---|---|---|
| Bobcat I | 13,000 | 2 Advanced Mechanical Components + 2 Light Gun Parts | 2 Light Gun Parts |
| Bobcat II | 17,000 | 3 Advanced Mechanical Components + 3 Light Gun Parts | 3 Light Gun Parts |
These lower-tier outputs are useful because they show the distinction clearly: Raider Den recycling returns both component types, while Topside salvaging returns Light Gun Parts.
For higher-tier weapons, the available databases disagree. Dexerto lists only four Advanced Mechanical Components for recycling Bobcat III, while another database also lists four Light Gun Parts. Bobcat IV Topside salvage is likewise listed as either four or five Light Gun Parts. Check the in-game output preview before dismantling an upgraded weapon.
Recycling should not automatically be treated as the most profitable option. ARDB values Bobcat I’s recycled materials at 4,900 against a listed weapon value of 13,000. That makes recycling a materials-recovery decision, not a way to preserve the weapon’s full sale value.
Buy ARC Raiders Items: Build a Materials List Before Comparing Offers
The Bobcat’s crafting chain provides a useful framework for players searching for “ARC Raiders Items Coins” or comparing options associated with EZBUFF: separate weapon access, upgrades, and upkeep before evaluating any offer.
| Your Objective | What to Verify First |
|---|---|
| Craft your first Bobcat | Blueprint access, Gunsmith Level 3, and the complete base recipe |
| Upgrade an existing Bobcat | Current weapon tier and materials for the next step |
| Maintain a Bobcat IV | Repair reserve of Advanced Mechanical Components and Light Gun Parts |
| Recover resources from a spare | In-game sale value, recycling preview, and salvage output |
The item relationships in this checklist come from the published crafting, upgrade, repair, and recovery data. It does not establish any third-party seller’s inventory, delivery method, pricing, or authorization.
“ARC Raiders Items Coins” is a search phrase, not a Bobcat crafting ingredient. Likewise, mentioning EZBUFF does not verify that it currently offers the Bobcat, its blueprint, or the necessary components.
Is the Bobcat Worth Upgrading?
The clearest reason to invest in the Bobcat is better handling: its listed progression reduces dispersion, horizontal recoil, and reload time without raising base damage. That makes the upgrade path relevant to players who already like the weapon’s rapid-fire style and want more consistent control. Its very weak ARC armor penetration remains an important limitation, however, rather than something the listed upgrades remove.
For resource planning, the central distinction is between obtaining the weapon and sustaining it. A fresh Bobcat IV requires one Magnetic Accelerator, two Exodus Modules, ten Light Gun Parts, and six Advanced Mechanical Components across its craft-and-upgrade chain—but keeping it in service requires a separate maintenance budget.